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          |  |  |  Amazons Engine | 
   
          |  | 
   
          | Amazons is a well established strategy game 
              from South America, recreated in AI Factory style. | 
   
    |  | 
   
          |  |  |  Backgammon Engine | 
   
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          | The Mediterranean cafe society game with a long 
              history of popularity, this version is a strong engine accomodating 
              doubling, match game and the Crawford rule. | 
   
    |  | 
   
          |  |  |  Back Rank Chess Engine - (c) AI Factory 2004 | 
   
          |  | 
   
          | An AI Factory original. One of several variants 
              on traditional chess rules, that produce a refreshingly different 
              game.  | 
   
    |  | 
   
          |  |  |  Checkers Engine | 
   
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          | You will find it hard to beat this game. Great 
              concentration is needed to avoid silly errors. This implementation 
              has been designed to provide a strong engine on even tiny platforms. 
              US and UK rules are options available in Checkers:US rules state 
              that if there is a possible capture, no other move is allowed, while 
              UK rules allow the player to choose whether a possible capture will 
              be followed through.  | 
   
    |  | 
   
          |  |  |  Chess Engine | 
   
          |  | 
   
          | Treebeard is our new Chess engine! Stronger 
              and faster, with variable characterisation, this uses new techniques 
              to allow engine implementation on small devices. | 
   
    |  | 
   
          |  |  |  Chess Tal Engine | 
   
          |  | 
   
          | This 2D version of Chess uses Chess Tal and 
              has a configurable layout, so that the player can arrange the available 
              information as they like, as well as choosing from 6 different chess 
              sets. | 
   
    |  | 
   
          |  |  |  Chinese Checkers Engine | 
   
          |  | 
   
          | Chinese Checkers is played by moving pieces 
              one square at a time or jumping other pieces for as long as there 
              are jumps available. This can present the player with potentially 
              thousands of jumping moves, so can make play very complex. | 
   
    |  | 
   
          |  |  |  Chinese Chess Engine | 
   
          |  | 
   
          | Like Chess, this game is a serious challenge. 
              A key difference between this and Chess is the limitation of the 
              scope of some pieces, which are confined to certain regions of the 
              board.  | 
   
    |  | 
   
          |  |  |  Extinction Engine - (c) AI Factory 2004 | 
   
          |  | 
   
          | Created by AI Factory, Extinction is a territory-based 
              board game, the objective of which is dominate the board and force 
              your opponent off. | 
   
    |  | 
   
          |  |  |  Four in a Line Engine | 
   
          |  | 
   
          | Drop the counters to try and build a line of 
              four while you block your opponent's attempt to do the same. As 
              with all our game engines, this implementation of Four-in-a-Line 
              plays very well but would fit on the tiniest device. | 
   
    |  | 
   
          |  |  |  Aya Go Engine | 
   
          |  | 
   
          | Aya Go, developed by Hiroshi Yamashita, is compact 
              enough to fit on small devices, but strong enough to perform well 
              on larger devices. | 
   
    |  | 
   
          |  |  |  Go++ Engine | 
   
          |  | 
   
          | Go is a game with simple rules but great depth 
              of play. This is a version of the World Champion strength Go++ by 
              Mick Reiss. | 
   
    |  | 
   
          |  |  |  Gobang Engine | 
   
          |  | 
   
          | This game is similar to Gomoku but has an extra 
              rule allowing capture of enemy pieces. It may be only a small difference 
              but it changes the game drastically. | 
   
    |  | 
   
          |  |  |  Gomoku Engine | 
   
          |  | 
   
          | Being playable with Go board and pieces (but 
              not taking as long to complete a game) helped to secure popularity 
              for the ancient game of Gomoku, a challenging 5-in-a-line game from 
              Japan. | 
   
    |  | 
   
          |  |  |  Legion Engine - (c) AI Factory 2004 | 
   
          |  | 
   
          | An original AI Factory creation, this engine 
              is based on the movement of ancient Roman and Egyptian troops. | 
   
    |  | 
   
          |  |  |  Reversi Engine | 
   
          |  | 
   
          | The classic game of territory reversal. Trap 
              your opponents pieces between your own and claim them for yourself. 
              This implementation can beat most human opponents, as it is a game 
              that is well suited to computer implementation.  | 
   
    |  | 
   
          |  |  |  Shogi Engine | 
   
          |  | 
   
          | Our shogi engine "Shotest" has performed 
              very well in computer shogi tournaments in the past and is still 
              the highest ranking Western engine at the World Computer Shogi Championship. | 
   
    |  | 
   
          |  |  |  Swap Chess Engine - (c) AI Factory 2004 | 
   
          |  | 
   
          | A chess variant with a Shogi flavour, as a player 
              can also move a piece by swapping it with another of their own in 
              a more favourable position.  |